﻿#include "dxstdafx.h"
#include "CStrategyLogicMapMsgHandle.h"
#include "CStrategyLogicMap.h"

bool CStrategyLogicMapMsgHandle::HandleMessages(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
	switch (uMsg)
	{
		case WM_LBUTTONDOWN:
		{
			CStrategyLogicMap::Singleton().OnLClickMap(hWnd, uMsg, wParam, lParam);
			break;
		}
		default:
			break;
	}
	return false;
}